[Project SailorMoon]
Our Team
Game Info
Downloads
Contributors
Title Screens
Help Wanted
Good Links
Response, Etc.

Welcome to Project:Sailormoon!

More JavaScript Music!

  • Last Site Update: 4/18
    We've got the awesomest plans we've ever had. Think of an online multiplayer one-on-one arcade mode! Fight against people online in TCP-IP or across your network in IPX modes! Compete in one of five different competitive high-score lists! Codename: Alpha1
    An Epic Saga is still under construction.
    Link your sailormoon site to us, we'll link to you!
    Coming soon: An info section update, link updates, and a few more Downloads! =P

  • Featured Link:
    : ProgressQuest :

  • URL:
    http://projectsm.cjb.net...
    The Mage is looking into getting us a dot-com soon... Server space!

  • Project Status:
    SailorMoon: An EpicSaga is a Public Project seeking Coders and Artists!
    Programming-55%
    Design-75%
    Glamour-55%
    Post Alpha-4%
  • Software Check:
    Version 0.1.1a (Build 14) Our lead programmer is working on the indicators, collision detection and patching memory holes all over the game engine. The loading system is being a yiffy furre, and a documentation project is in the works... I, the webdesigner, am volunteering to do all the windows code on my chibi-compiler, But the Mage still wants TurboC++... I wanna get SOMETHING done, and I want if fast. I know you guys are getting impatient. *hugs*
    Why are we doing this in 2D instead of using 3D technology? Well, we are doing both. In order to get the backgrounds to scroll right, as well as get the depth feel right, we will be using 3d technology, but in order to keep the cartooniness feel of the game, we are keeping the characters and enemies in sprite form.

  • Features of Expected Public Release:
    Windows, DirectX 7. Still need artists. MP3s by DarkLightMusic.

  • Active Team Check:
    3 Programmers: Cymbeline, Squirrel, and I
    3 Musicians: The Mage, Matt, and The MelodyMaker
    1 Idea Person: Myself

  • Lagging Team Check:
    SaturnKing(Art), Jynx(Ideas), And Minstrel(Music).
    If you are on this list, contact me VIA ICQ @ 3674663

  • Our Story:
    (Written on Christmas, 2K) In the past year that I've been on the team, I've had a few fun experiences with it. A former teammate tried to disband the project, and if not for the work of the outstanding team leaders; this webpage, and the idea of a new sailormoon arcade game would never have survived this far. Most recently, the screenshots we've featured were attacked and the team was shaken up. So to resolve all the issues, I've went non-linear with the news page(aka: This one). This will ensure the most recent data we have on any given topic.

  • Screenshots:
    The pictures featured here are graphics taken from an executable program Mage sent me, that I have on my hard drive, have seen run, played around with, etc... Check out the bottom half of the screen. See? Three Dimensional! =)
    [Clock Store][The Osa-P]
    Yes, I am aware that the top-half graphics were borrowed from a ROM. No, we are not violating Copyrights, nor do we need to obtain copyrights for our little game, as I have mentioned above, this is a Public Project. The graphics are there solely to test the ability of the side-scrolling speed routines, and will be changed in later releases.

    Author's Note
    (second revision)

    We here at Project : Sailor Moon are trying to help expand the popular cartoon series of Sailormoon in North America by creating an arcade/RPG game out of it. If 'What? Another Sailor Moon game?' is what you're thinking, then you're wrong. It isn't just another game, it's a new experience. This game will be on more than one game engine to support all the cool features. There will be the main 'L-axis' style (TMNT 2, 3, 4, and Streets of Rage and Final Fight style), an engine for the boss fighting (Street Fighter 2 or Mortal Kombat style) and many more. This game was originally designed for me and a few friends only. I had a lot of reponse with my friends, so I thought I would share this with any others who care. Whether we get response or not from the public, we are still creating this game, if not for others, then for us. We would like your support in our game so that people like you and ourselves will be able to continue making games about Sailor Moon and possible other anime in North America. We hope to hear from you as well so that you may be included into our project. So be sure to check out our page often because you will never know when something has changed. Enjoy!
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